RPG

Ancient Reckoning (Vore RPG / RPG Maker Ace) Version 1.0

 

Welcome all, to the coming of Ancient Reckoning.

Forum access here: http://aryion.com/forum/viewtopic.php?f=79&t=39764 [1] (Comments go here)

 

MY PLAN

Ancient Reckoning is based off a campaign I created in the early 2000’s utilizing D&D 3.0 rules. It was a long an extensive campaign that lasted 2 years. Instead of converting it over to Pathfinder, I decided to turn it into an RPG utilizing RPG Maker Ace.

 

 

Of course the campaign wasn’t vore related, but I have a strong liking to the idea of vore… so I decided to mirror the two together. The campaign itself was an emotional feel ride for many of the players, they actually felt what the character was going through, some even cried. I’m not saying that it was a bad thing, but it certainly had the emotional tug factor.

 

My plan for this RPG is going to be quite extensive in its own right. There will be much more content integrated from this first version up until the final version. What I have here is the first small event, just to whet your appetite. It will be some time before I put the next installment out, and hopefully it will be the only update needed, or I’ll break it down into chapters, so you guys can progress through. But before I do that, I want to ensure that each chapter is fully loaded to the point of not having to go back and correct issues… I hate for you to get all the way to a certain point, only to not be able to reuse your save file on the newer version.

 

On a mental note, I’ve got no job… I’m a full time student, and is my only means of income (perks of previous military benefits), and since it’s very small, and in order to survive… college is a priority. My undergraduate was easy, but it seems as though graduate courses are a little trickier. With fall semester coming up… there will be some periods that I won’t be able to work on the game.

Unless I find a job… doubtful since I’ve been looking since 2012 and haven’t found anything.

 

However, I’m serious about this becoming one of the top leading Vore Games on Eka’s Portal. I’m not going to simply let it slip into nothingness… I’m a creative writer so I’m a bit elaborate with my story-line… they’ll get pretty immersive (you've been warned)!

 

MY DISCLAIMER

VORE!!! Enough said…

I do not own RPG Maker ACE, it is a program used to create old style video games, and depending on your skill level, and add some serious awesomeness to the game you’re creating. I know I didn’t have to put that, and I’m sure by now everybody knows what RPG maker is… but I’m catering to the minority if they may exist.

 

Also, I do not have the means to create any art as of right now… my old Wacom died when I left the military (I blamed the movers coming back with my stuff, but they didn’t reimburse me… but it was really their fault). So hopefully when I do manage to get some sort of money flow again, I’ll get another one so I can really put some work into the game… if anything I might commission somebody to do a few additions, like an opening picture instead of the default crap… but I’d rather do the stuff myself. On that note, I used pictures for others I found on the internet with permission to use… however because of the nature I’m using the content, if you see a picture that is yours, and you don’t want it in my game because I didn’t tell you it was a for a vore game (which we’re all vore likers here… but you never know), then PM me and I’ll find something else to fill that spot.

 

I’ve used multiple scripts, and will proudly mention the script writer for them (there are only two) but only if you want to know who did what script for me. Again, due to the nature of the game, I’d rather them not see their script was used for this… because I’d like to have them make more scripts for me in the future (not saying there is nothing wrong with vore, trust me I love it), it’s just once again I have to cater to the minority in this… got to be PC…

 

However, I can tell you that all storyline, and vore dialog is in fact, 100% me. And a warning… there is a lot of vore dialog… a lot, I kind of got carried away at times. And later updates will have even more.

Sounds… typical default sounds, a couple sounds were extracted from the sources here on Eka’s… while others I sound tapped from the internet. I’ve got my own mixes… but I gotta get them so there small enough for the game… even the mp3 ones are over 10mb… what can I say, I love compiling and making techno.

 

MY GAME INFO

You’re Origo… Latin for “True Origin”

1 thousand years ago a dark entity known as the Devourer emerged from where ever he came from, and started to conquer the world utilizing his army of demons. Demons would consume all those weaker than them… if they’re weak, they deserve to be eaten. During the height of his power, the Dark Devourer was confronted by 4 heroes, each one having to go through their own trial of hardship. 

Many have tried, and were consumed by an eternal rage. These four heroes overcame their trial, which made them strong enough to take on and defeat the Dark Devourer.

 

Some 900 or so years later (if you do an estimation of the Devourer’s emergence and his time spent conquering the world), you wake up in your little house in a town called Carterton. Today is a big day for somebody close to you, and you muster up your gang to start out on your adventure.

 

Your actions will dictate your future, and the eventual completion of the game. There will be 3 ends for each path. The two paths are to fall into darkness of rage and fail your trial, or stay true to the path of light and overcome your trials. Hmm… 3 endings for each path… why that’s 6 different endings!

 

You are correct, for you see I’ve segregated each aspect of your desires into the game… meaning, you choose what you want to see.

 

3 Choices

Softvore

Softvore /w Digestion

Softvore through Scat

 

Each one will give you different vore dialog within the game. So naturally when it comes time for you to overcome or fall in your trial, will naturally follow the same path. So yes, all game over dialog as different endings depending on your choice, so the end game should follow suit.

 

This game has!!!

Shrinking (Micro Only, not a fan of Macro)

Same Size

Oral Vore

Anal Vore

Unbirthing

Aware / Unaware Vore

Willing / Unwilling Vore

Player is Prey

Protagonist is Male

Vored by only female characters / female monsters

Can be vored by your own party members…

 

I hope I’m not missing something.

 

At any rate, the links below are Mega, and they require or do not require RTP… they’re labeled as such. 

The one without RTP is 20mb while the one with RTP is 206mb. So download whatever works for you.

 

RTP required…

https://mega.co.nz/#!bk4iWBiS!988XlN6rr8O6GjynxlmqBRWXpbs4SDWoxMqijaZB9zw

 

With RTP include…

https://mega.co.nz/#!S9ZUxDSY!jt9zOIgpi27w8DK-HHIc2LRauL6glHb6C3Q7cynzDmg

 

If you need the RTP files, go here…

http://www.rpgmakerweb.com/download/run-time-package

 

Please post comments, bugs, or anything else on your mind (don’t flame please) but ensure it is on the appropriate forum… Remember that this is a WIP, and I'm fully aware of some of the spelling and/or grammar issues that may be here and there... there isn't really a whole lot, I've probably played through this demo several times, and on other laptops to ensure it works for you (and the scripts... getting all the conditional scripting written in was the hard part)

 

Altimos, the Creator

[1] http://aryion.com/forum/viewtopic.php?f=79&t=39764

Version: 
1.00

縮小学園

縮小学園 is a freeware Japanese RPG created using Enterbrain's engine. The author is A.S., and the game was specifically created for the macrophile community and thus has a lot of macrophile crush content, as well as some vore and insertion. Neither the author nor the game have an official homepage. Downloads of the game have been available via download storages, but there is currently no active download.

The major update was 1.40, and there had been a minor bug fix called version 1.41 which has been up for only a very short time. Both have been taken down as they are extremely buggy. The author is working on fixing the bugs and plans to do eventually a new release. However, there is no release date for that fixed version.

The game itself is very long and very difficult (even if rushing things, you probably need a few hours just to reach the beginning of the shrink part). There are a lot of side scenes/bonus quests you can do and the game is full of references and inside jokes of the macrophile community. While there is a lot of crush content, there are also several vore scenes, including a vore dungeon. The characters who get shrunk are the main character, who is a high school detective, a male student who can be chosen between two characters taken from Haruhi no yuuutsu, and a male cat from that same novel.

While the game is freeware, please DO NOT DISTRIBUTE THE IMAGES from the game! The author has explicitly said that you shouldn't do that and we should respect the artists' and authors' wishes in such cases. Should you come across such distribution, then they are taking place against the wishes of the team.

 

  • Further information:*

General Advice/Hints/not so Secret Secrets

Walkthrough (with spoilers/secrets)

Known Bugs

Game Resource Dictionary

This page contains a collection of content purposed to be used by anyone who likes to create games. Some of them made by great authors which were so friendly to provide their stuff to the commmunity.

Watch the rule set specified by the author for every resource (written down below it). You may also have to credit the author(s) when using it/them.
All resources of this dictionary may also be edited, however the way of editing is restricted by additional rules. For further information about editing see General edit notes and rule descriptions.
NOTE: Commercial use of the resources is generally NOT ALLOWED. If you want to commercially use some of the provided resources you may contact the author first, independent of the rule set he provided!

This page is actually rising up, so there isn't too many stuff in here yet.
If you want to provide anything to this page, edit it or feel free to contact me.
To discuss about this page go here.


Table of contents:


Makers


Tools that are mainly used to create games. If you need help getting started with these tools, take a look in the Referenced Resources for links to community pages etc.


RPG-Maker XP/VX/VX ACE (Shareware, Windows)
Plattform: Windows. The Steam version installs through Wine on Linux.
The maybe most commonly used game making tool. Offers a great set of features and high ways of customization by custom-script support. The tool itself and games created with it work on Windows only. A recent version known as VX ACE allows game makers to utilize more tile-sets via the database, rather than load only a few tile-sets at once.
RPG Maker XP (click to enlarge)
Homepage

Game Maker (Freeware with paid Pro edition for multiplatform export. Windows/Mac via Parallels)
Platform: Current Version ("Studio") is Windows and Parallels for Mac only. Game Maker 7 available for Mac.
The maybe second most common game making tool. Also offers a great set of features, keeps things more generic and is therefore not as easy to use as RPG-Maker. Nearly any kind of game can be created using this tool. A "GameMaker Marketplace" now contains many free assets and programming extensions, as well as paid extensions. (Expertise hightly recommended for using the $20 RPG Making extension). Pro version adds ability to export to Android, iOS, Tizen, Linux, HTML5, XboxOne, PS Vita, and PS4 as well as a new Marketplace specifically for selling Game Maker games.

Game Maker Studio

Other Makers (Mostly Freeware and platform independent)
A list of maybe not so common other makers.


Images


Images authors provide to be used in general. Some slightly edited to fit better in different scenes.
 

Kyrii Vore 2 (split version) original by Hana Keijou (Character by G-cat)
The original artwork can be found here.

Additional Edit Rules: Use Rectangular Part. (Rule Descriptions).
After Edit Rule: Add Text ("by Hana Keijou"). (Rule Descriptions).
Credit Rule for Hana Keijou: Required. (You have to credit the author somewhere in the game.)
Credit Rule for G-cat: Optional. (Credit the author somewhere if you want to.)
Download

Internal Throat Shot by RaggedRook

Additional Edit Rules: Use Rectangular Part. (Rule Descriptions).
Custom Edit Rule: "If the user has to use, say, seamless tiling, or smudge the edges to make it tile correctly, I'll allow that also."
Credit Rule: Required. (You have to credit the author somewhere in the game.)
Download

Untitled by Zinou

Additional Edit Rules: Use Rectangular Part. (Rule Descriptions).
Credit Rule: Optional. (Credit the author somewhere if you want to.)
Download

Eskoz's Artwork Collection by eskoz

Additional Edit Rules: Full Edit Rights.
Credit Rule: Required. (You have to credit the author somewhere in the game.)
Download

Stomach BG by Blazbaros

Additional Edit Rules: Unknown (ask the author).
Credit Rule: Required. (You have to credit the author somewhere in the game.)
Download

 


These authors allow you to use all images in their gallery as long as you agree with the rule set they provide.

NOTE: Keep in mind that some authors did some of their works in cooperation with other people. If so, you should gain the permission from all cooperated authors as well to use the particular resource.

Hana Keijou's Gallery
Additional Edit Rules: Use Rectangular Part. (Rule Descriptions).
After Edit Rule: Add Text ("by Hana Keijou"). (Rule Descriptions).
Credit Rule: Required. (You have to credit the author somewhere in the game.)

RedWerewulf's Gallery
Additional Edit Rules: Full Edit Rights.
Credit Rule: Required. (You have to credit the author somewhere in the game.)

Dantha's Gallery
Additional Edit Rules: Full Edit Rights.
Credit Rule: Required. (You have to credit the author somewhere in the game.)

Thor66's Gallery
Additional Edit Rules: Edit Text Elements. (Rule Descriptions).
After Edit Rule: Add Text ("by Thor66"). (Rule Descriptions).
Credit Rule: Required. (You have to credit the author somewhere in the game.)

E-akahele's Gallery
Additional Edit Rules: Edit Text Elements + Graphical Parts, Use Rectangular Part, Apply Filters. (Rule Descriptions).
After Edit Rule: Add Text ("by E-akahele"). (Rule Descriptions).
Credit Rule: Required. (You have to credit the author somewhere in the game.)

ChaosEmerald2's Gallery
Additional Edit Rules: Full Edit Rights.
After Edit Rule: Add Text ("by ChaosEmerald2"). (Rule Descriptions).
Custom Rule: Only images of the category "Felarya-Sprited" in his gallery can be used.
Custom Rule: "I would like to be notified that my work is being used in a game or other form of media, and have a link provided to me so that I can see how it is being used. If I disapprove of the use, the person must remove the work and find an alternative."
Credit Rule: Required. (You have to credit the author somewhere in the game.)

Deathworks' Material Gallery at Photobucket
Additional Edit Rules: Full Edit Rights.
Credit Rule: Required. (You have to credit the author somewhere in the game.)
Note: This is only the material gallery and its subgalleries. The rest of my gallery at Photobucket are not included.

Gozaru's Resource Page
Mainly contains several avatar (alias faceset) graphics with different emotional expressions.
Additional Edit Rules: Full Edit Rights.
Credit Rule: Required. (You have to credit the author somewhere in the game.)
Additional Credit Rule: You have to link to the Authors page (http://fayforest.sakura.ne.jp/) on usage.
 


Tilesets (RPG Maker XP)


To install a Tileset into your RPG Maker XP project use the menu "Tools-->Materialbase" choose "Graphics/Tilesets" from the left side and Import the image, then use the menu "Tools-->Database" switch to the "Tilesets" tab. You may now replace or add the Tileset image as a new Tileset entry.
 

Extended Inner Body Tileset Ultimate 22.03.10 by albinator427, Toutmoses, Bali-balo, dokudoku
Visit the related forum topic for more information and further resources provided by albinator427.
Click to enlarge
Additional Edit Rules: Unknown (ask the authors). (Rule Descriptions).
Credit Rule for albinator472, Toutmoses, Bali-balo, dokudoku: Required. (You have to credit the author somewhere in the game.)
Download
 
Simple Throat Tileset by gtsfan9 & Karbo
I made that Tileset by cutting, stretching, skewing things out of one of Karbo's drawings. It's pretty simple and contains only 2x3 parts.
Click to enlarge
Additional Edit Rules: Use Rectangular Part, Apply Filters. (Rule Descriptions).
Credit Rule for Karbo: Required. (You have to credit the author somewhere in the game.)
Credit Rule for gtsfan9: Optional. (Credit the author somewhere if you want to.)
Download
 
Internal Tileset v1.0 by Unknown
An RPG Maker XP tileset for internal shots.  Not the greatest work, but it's much better than the default Inner Body tileset.  First version, watch this space for changes.

Additional Edit Rules: Full Edit Rights (Rule Descriptions).
Credit Rule for Unknown: Required. (You have to credit the author somewhere in the game.)
Download



Sounds


Footsteps, door open/close, laughts but also stomach noises, burps, gulps etc.
 

Game Sound Package (69 Sounds) by several authors
Some sounds I collected from http://freesound.org/. I cut some of them to remove background noises and to split them up.

Additional Edit Rules: Full Edit Rights.
Credit Rule: Required. (You have to credit the author somewhere in the game.)
Download (Mirror)



Examples


Example games to demonstrate the usage of the resources.
 

RPG Maker XP Sample Project by gtsfan9
Contains some of this resources to demonstrate the use of them.
(The game is fully playable, however keep in mind it's a demo project not a real game.)
Additional Edit Rules: Full Edit Rights.
Credit Rule: Optional. (Credit the author somewhere if you want to.)
Download (Mirror)



Other Resources


Any other resources which don't fit in the categories above.
 

CallEvent Script (RPG Maker XP) by gtsfan9
Simple script to call an event from another event.
For example: If you have five events which should all do the same thing you can, instead of copying them, use one as "base-event" (or add a new event to be used as base-event) and make, using this script, all other events call that base-event. This reduces redundancy.
Additional Edit Rules: Full Edit Rights.
Credit Rule: Optional. (Credit the author somewhere if you want to.)
Download

Tileset Tools (RPG Maker XP) by gtsfan9
Tools to create and modify tilesets.
Actually containing: Tileset Generator 1.0, Tileset Builder 1.0.2, Tileset Enlarger 1.0.
Note: You may need the .NET Framework 2.0 Redistributable Package to execute them.
Credit Rule: Optional. (Credit the author somewhere if you want to.)
Download
 
 

Referenced Resources


Some links to external resource sites.
 

RPG Maker Related Resources and Help
http://www.untamed.wild-refuge.net/rpgxp.php
http://www.backwater-productions.net/RMXP_CSG/index.php
http://www.rpg-studio.de/
http://www.teamanti.com/rmxp/
http://crankeye.com/resources/
http://www.rpg-palace.com/rpgxp.php
http://rmvx.gameclover.com/other/rpg-maker-xp-resources/
http://www.angelfire.com/rpg2/rpgcommunity/Resources.html
http://www.rpgrevolution.com/forums/index.php?autocom=gallery
http://charas-project.net/resources.php
http://guntama.sakura.ne.jp/unko/index.html
 
Game Maker Related Resources and Help
http://gmc.yoyogames.com/index.php?showforum=28
http://gamemaker.wikicomplete.info/

General Game Making Related Resources and Help
http://www.rmxpunlimited.net/forums/index.php?showtopic=3743
http://gen8hedgehog.deviantart.com/art/Anime-Face-Maker-v1-0-75897890
http://lovelymoro.web.fc2.com/moromagalabo.html
http://tfgamessite.com

General Image / Sprite Resources
http://spriters-resource.com/

Sound and Music



General edit notes and rule descriptions



General notes for image editing:
  • If an image contains multiple images (comics for example) then all rules defined for that image appear for any single part (sub-image) of the base-image. The user may generally be allowed to cut and use only the sub-images from that base-image (this doesn't mean that rectangular cut rights appear to the sub-images).
  • All edit rules appear for statical editings only. However a game can also apply filters, move images above others, cut off parts of images etc. which is generally allowed but has to be animated and not statically applied (all the time) except the corresponding edit rule is given.

Edit Rule: Sizing and Rotating (Default)
Means sizing and rotating of the whole image.
Note: This is a default rule. All resources provided allow this rule by default.

Edit Rule: Joining (Default)
Means joining of different images together. They must be joined at their borders which must be obviously different. They may not flow/proceed from one to another. (Means you can't for example cut off a head from a character and join it with another characters neck.)
Note: This is a default rule. All resources provided allow this rule by default.

Additional Edit Rule: Edit Text Elements
Means adding, removing and modifing of text elements (but not their graphical parts like backgrounds etc).
This rule allows you for example to refill texts in speech balloons.

Additional Edit Rule: Edit Text Elements + Graphical Parts
Means adding, removing and modifing of text elements and their attached graphical parts (like speech balloons, lines pointing from a text to the image etc.).


Additional Edit Rule: Use Rectangular Part
Means cut out a rectangular region from the image and use this part instead of the whole image.
This rule allows you for example to use only a face of a character.

Additional Edit Rule: Apply Filters
Means applying filters like sharping, blurring, recoloring etc. the image should be still recognizable.

Additional Edit Rule: Full Edit Rights
Means any way of editing the resource without any restrictions.

After Edit Rule: Add Text ("the text which has to be added")
Forces you to add a specified text like "by <authorname>" in one of the image corners after the image was edited and the original sign of the author has been removed. It must be in Arial, 8pt, well readable color and fully visible.
Note: This rule does not require any "Edit Text Element" permissions.


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